What are we waiting for? Let's gooooooo!
Introducing the latest incarnation of the dread cosmic android, Infinity Armor Quazarec!
This version of Quazarec is limited to 10 pieces, and will be offered in person first at Zolocon 2025, and any left over will be made available online at some point after the show. Not only is this color scheme exclusive to the show, but the actual construction of this figure is quite unique...
First, some background. The original design for this toy featured the "usual" #brownnoize5point5 body with fully-removable armor, but I ran into a pretty weird predicament. Just the past year or two has seen some pretty wild advancements in 3D printing technology. Both FFF (or "FDM") and MSLA printers are vastly more commonplace, and the demand for speed, reliability, and simplicity has become the sole driving factor for the consumer market.
Last summer, I was excited to upgrade to my first of the latest generation of FFF printers running Klipper firmware (the Qidi Tech Q1 Pro). Don't worry if you don't know what any of that means. Ultimately, it amounts to a pretty revolutionary step forward in surface quality from my previous machine, the Qidi iMate-s (yes, these names are freakin' weird).
I don't have any images of the prints straight off the bed, but they look so damn good now, the acetone vapor bath (AVB) process almost seems unnecessary! Oh...oh, but when you DO go through the full process of AVBing and satin-topcoating afterwards...well...
Look at these results:
Layer lines are a joke. What the heck's a "VFA"!? I mean, the undersides where the supports attach can still look pretty rough or lumpy here and there, but those areas are well-hidden. For the most part, these parts look about as close to injection-molded as I've ever produced! Just embiggen these images. Or better yet: go back to some of my earliest Quazarec posts and look at THOSE images. Yikes! ;)
So what's the catch? Working with these modern Klipper machines and how they handle ABS plastic is...taking some getting used to. I more or less assumed things would go seamlessly when I transitioned from my iMate-s to the Q1 Pro, but I eventually started running into issues with getting the armor fit functions to work properly. Long story short, it turns out there's a bit of a trade-off for that amazing surface quality. The new paradigm for pushing plastic through these devices requires a steep learning curve in order to avoid warpage on the tricky geometry I regularly design into my toys.
And with Zolocon only months away, I didn't have much time to figure it all out. Then I realized I could work around two problems at once. Rather than go back to my old printer, which would give me perfect fit functions every time--while sacrificing that lucious new surface quality!--I could instead stick with the new machine and just simplify the design. If I printed the torso and the pelvis of the figure as solid blocks, I wouldn't have to worry about those sensitive fit functions. As a result, I'd be able to produce a respectable number of these figures in time for the show...AND at a much lower cost than the previous complicated design!
The helmet is still removable, of course, and while I'd prefer the chest and belt armor be removable too, it's a fair compromise. These new figures feel magnificent in-hand! No cheap, loose- or fragile-feeling bits. Just a solid brick of a toy. Okay, so enough preamble...let's get into the details!
Zoloworld Interchangeability is almost entirely preserved. Obviously Quazarec's chest and belt armor can no longer be removed and used on a Zoloworld body (and vice versa), but you get the classic fully-swappable limbs. One thing to keep in mind here: this version of Quazarec's hips are compatible with the LATEST Zoloworld hips. Long-time collectors (well, those who play with these things!) will know that a few years ago, the Zolo factory redesigned the hip joint to be more robust. That meant a slightly larger ball-diameter, and thus, old legs don't fit quite right on bodies using the new hips.
How do you know if you have a Zolo figure with the latest hips? Check out them balls! The latest ones are complete spheres, with no flat faces or holes going through them, as shown below:
Incidentally, the old hips actually look a lot like my 3D-printed ones in that they have a hole drilled through the center. I guess the hole was causing too much trouble for the factory POM piece...but it's necessary for my hip design because of the flexibility of ABS plastic.
And just to wrap up the conversation on Zolo-compatibility, let's briefly talk about the head. One thing that always bugged me about the old #brownnoize5point5 heads is that they fit on the bodies kinda loosely. This loose fit allows them to slip over the Zoloworld factory bodies' rigid neck peg. Ironically, that snug fit on the Zolo body always felt more solid than the fit on the 3D-printed neck peg! That ain't right. To fix that, I made the decision to add a tiny ridge on the inside of the neck-hole. You can just see it in the image below:
Unfortunately, this ridge prevents my 3D-printed heads from fitting onto Zoloworld factory torsos. I may do Zolo-compatible heads again in the future for some project, but once you feel how much of a difference that tiny feature makes on a fully 3D-printed figure, there's no comparison. The head pops on with a satisfying click, and remains firmly in place, while rotating smooth and straight on its axis.
The wrist joints are the same as before: a 5mm-diameter split-peg allows for free and smooth rotation, while allowing the hands to be swapped out for other 5mm accessories. And lastly, the waist joint also rotates as before, but now, the pelvis no longer disconnects from the torso. Having that joint be modular wasn't providing any value...and it's not like the factory Zoloworld bodies disconnect at the waist either...
Okay, now let's get to the exciting stuff!
The all-new print-in-place features on this "Infinity Armor" version of Quazarec are the gimmicks I'm most hyped about. One of the most stand-out aspects of this figure is the mighty staff he wields, the "Voice of Nar'Silhoth", whose design incorporates three interlocking concentric rings that spin independently with a flick of your finger!
And I'm sure y'all have noticed the cable connecting the staff to the front of Quazarec's armor! The cable, another print-in-place component, can be disconnected easily at both ends.
The cable can be a bit fiddly, to be honest. There's no real danger of it breaking or anything, but those tiny hinges are about as small as I can make 'em before they start jamming up. As-is, you'll still notice burrs as you articulate the cable, so you'll need to do a bit of massaging to pose it just how you like. Still, I think it came out great and is super-fun!
Everyone loves weapon storage, right? The staff has a 5mm split peg that allows the accessory to be attached to the figure's back, with or without the cable:
And finally rounding out the print-in-place features is the chainmail tabard...
That's right. Reach for it, you dirty little...
Ahem.
Lemme tell y'all something: 3D-printed chainmail at this tiny scale is a pain in the ass. But so damn worth it. Just be careful when posing the legs. If you swing them too far forward, they can clash with the mounting links near the top. And these links are delicate!
But again, worth it.
And finally...do I even have to mention it??? The GLOOOWWWWW!!
Each of these toys features a glass marble with GID flakes mounted in the center of the chest armor. There are four or five different colors for these marbles, and since they're hand-blown (not by me!), each one is unique.
And, of course, the head features hand-painted white-glow eyes. Very creepy and robotic-looking!
Okay, that about wraps it up for this one, guys. I have one more product announcement before Zolocon this weekend, so stay tuned for that. And I hope to see YOU at the show!